List of Heroes[]
Haven []
Name | Magic1 | Magic2 | Magic3 | Might | Magic | Destiny | Health | Abilities | Set |
---|---|---|---|---|---|---|---|---|---|
Cassandra, Seeker of Light | Air | Light | - | 1 | 1 | 2 | 20 | - | Basic |
Jezziel, Invoker of Hope | Air | Light | Primal | 0 | 2 | 1 | 18 | Discard a card: Heal 3 damage from target creature | Basic |
Sandalphon, Lord of Power | Air | Water | - | 1 | 1 | 1 | 20 | Discard a card: Gain 2 resource | Basic |
Siegfried, Champion of Faith | Light | - | - | 2 | 0 | 1 | 20 | Ongoing: All your melee creatures gain +1 health | Basic |
Kieran, Knight of Negation | Light | Primal | - | 2 | 1 | 0 | 20 | Ongoing: Deal 1 damage to every creature dealing combat damage to Kieran, Knight of Negation | Void Rising |
Alia, Caller of Faith | Light | Fire | 1 | 1 | 1 | 20 | Heal all damage from all friendly creatures |
Inferno[]
Name | Magic1 | Magic2 | Magic3 | Might | Magic | Destiny | Health | Abilities | Set |
---|---|---|---|---|---|---|---|---|---|
Belias, Lord of the Flys | Dark | Primal | - | 1 | 1 | 1 | 20 | Discard a card: Deal 1 damage to enemy hero | Basic |
Garant, Seeker of |
Fire |
Primal | - | 1 | 1 | 2 | 20 | - | Basic |
Kal-Azaar, Invoker of Agony | Dark | Fire | Primal | 0 | 2 | 1 | 18 | Discard a card: Deal 2 damage to target creature | Basic |
Phrias, Prince of Annihilation | Fire | Primal | - | 1 | 1 | 0 | 20 | 2: Target friendly creature gains Sweep Attack until end of turn | Void Rising |
Xorm, Champion of the Abyss | Fire | - | - | 2 | 0 | 1 | 20 | 2: All your melee creatures gain +1 attack | Basic |
Necropolis[]
Name | Magic1 | Magic2 | Magic3 | Might | Magic | Destiny | Health | Abilities | Set |
---|---|---|---|---|---|---|---|---|---|
Ariana of the Severed Fates | Dark | Earth | Primal | 1 | 2 | 0 | 18 | 4: Kill target creature with a counter on it | ? |
Fleshbane, Champion of the Misshapen | Dark | - | - | 2 | 0 | 1 | 20 | Ongoing: All your Incorporeal creatures gain +1 health | Basic |
Mother Namtaru, Invoker of Death | Dark | Primal | Water | 0 | 2 | 1 | 18 | Discard a card: Kill target enemy creature with a cost of 2 resource or less | Basic |
Nergal, Lord of Pestilence | Earth | Primal | - | 1 | 1 | 1 | 20 | 1: Put a poison counter on target creature | Basic |
Seria, Seeker of the Lost Souls | Dark | Water | - | 1 | 1 | 2 | 20 | - | Basic |
Sanctuary[]
Name | Magic1 | Magic2 | Magic3 | Might | Magic | Destiny | Health | Abilities | Set |
---|---|---|---|---|---|---|---|---|---|
Akane, Mourner of Lost Memories | Air | Primal | - | 1 | 2 | 0 | 20 |
1: Remove all counters and ongoing spells on target creature |
Void Rising |
Ishuma, Lord of Dragons | Light | Water | - | 1 | 1 | 1 | 20 |
0: Deal 2 damage to target immobilized enemy creature |
Void Rising |
Kaiko, Invoker of the Depths | Air | Light | Water | 0 | 2 | 1 | 18 |
1 resource, discard a card: Return target friendly creature to its owner's hand |
Void Rising |
Takana-Osore, Champion of the Tides | Water | - | - | 2 | 0 | 1 | 20 |
Ongoing: All friendly creatures with Honour gain +1 attack |
Void Rising |
Yukiko, Seeker of Honour | Air | Water | - | 1 | 1 | 2 | 20 |
- |
Void Rising |
Noboru, Caller of Twilight |
Light | Dark | - | 1 | 1 | 1 | 20 | 6: Relocate target enemy creature to another valid battleground position | Herald of the Void |
Stronghold[]
Academy[]
List of Creatures[]
Haven[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Blazing Glory | 6 | 6 | 1 | - | 3 | 3 | 7 | Regenerate 3 | Flyer | Magic | Uncommon | Basic |
Celestial | 7 | 6 | - | - | 4 | 4 | 8 | Regenerate 3 | Flyer | - | Uncommon | Basic |
Devoted Sister | 2 | 2 | 1 | - | 0 | 0 | 3 | Heal 2; Immune to Retaliation | Shooter | Magic | Common | Basic |
Elenore, the Voice of Harmony | 5 | 5 | 2 | - | 2 | 0 | 5 | Immune to Retaliation; At the beginning of your turn, heal all damage from all friendly creatures | Shooter | Magic; Unique | Epic | Basic |
Elite Squire | 2 | 2 | - | - | 1 | 2 | 3 | Ranged Guard 2 | Melee | - | Uncommon | Basic |
Expert Marksman | 2 | 2 | - | - | 2 | 1 | 3 | Immune to Retaliation | Shooter | - | Common | Basic |
Holy Praetorian | 2 | 2 | - | - | 1 | 1 | 4 | Melee Guard 2 | Melee | - | Uncommon | Basic |
Imperial Crossbowman | 1 | 1 | - | - | 1 | 0 | 2 | Immune to Retaliation | Shooter | - | Common | Basic |
Imperial Griffin | 4 | 4 | - | - | 2 | 2 | 6 | Charge; Immune to Retaliation | Flyer | - | Uncommon | Basic |
Imperial Guard | 5 | 5 | - | - | 0 | 2 | 8 | Immune to Retaliation; All damage meant for your hero is dealt to Imperial Guard instead | Shooter | - | Epic | Basic |
Imperial Sentinel | 1 | 1 | - | - | 1 | 1 | 2 | Melee Guard 1 | Melee | - | Common | Basic |
Loyal Griffin | 2 | 2 | - | - | 2 | 1 | 4 | - | Flyer | - | Common | Basic |
Radiant Glory | 3 | 3 | 1 | - | 3 | 2 | 5 | - | Flyer | Magic | Common | Basic |
Sun Crusader | 6 | 6 | - | - | 4 | 2 | 7 | Charge; Immune to Retaliation; Regenerate 1 | Melee | - | Rare | Basic |
Sun Rider | 3 | 3 | - | - | 2 | 1 | 5 | Charge; Immune to Retaliation | Melee | - | Common | Basic |
Tithe Collector | 1 | 1 | - | - | 0 | 0 | 2 | Income 1 | Melee | - | Uncommon | Basic |
Vestal | 4 | 4 | 1 | - | 1 | 0 | 6 | Heal 3; Immune to Retaliation | Shooter | Magic | Rare | Basic |
Warrior Seraph | 4 | 4 | - | - | 3 | 1 | 5 | Regenerate 2 | Flyer | - | Uncommon | Basic |
Wolf Captain | 2 | 2 | - | - | 1 | 0 | 5 | Retribution; Wolf Captain gains +1 Attack and +1 Retaliation for each adjacent friendly creature | Melee | - | Epic | Void Rising |
Wolf Justicar | 5 | 5 | 1 | - | 2 | 3 | 6 | Immune to Retaliation; All other friendly creatures gain +2 Retaliation | Shooter | Magic | Rare | Void Rising |
Wolf Marksman | 3 | 3 | - | - | 2 | 2 | 4 | Immune to Retaliation; Retribution | Shooter | - | Common | Void Rising |
Wolf Praetorian | 4 | 4 | - | - | 2 | 4 | 6 | Retribution | Melee | - | Uncommon | Void Rising |
Inferno[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Abyssal Lord | 7 | 6 | - | - | 5 | 2 | 8 | Attack Anywhere | Melee | - | Rare | Basic |
Breeder | 2 | 2 | 1 | - | 1 | 0 | 2 | Immune to Retaliation; Magic Channel 1 | Shooter | Magic | Common | Basic |
Breeder Mother | 4 | 4 | 1 | - | 2 | 0 | 5 | Area Blast 1; Immune to Retaliation; Magic Channel 1 | Shooter | Magic | Uncommon | Basic |
Caller of the Void | 3 | 3 | 1 | - | 2 | 0 | 4 | Immune to Retaliation; At the start of your supply phase, Caller of the Void deals 1 damage to enemy hero | Shooter | Magic | Epic | Void Rising |
Cerberus | 3 | 3 | - | - | 3 | 1 | 3 | Immune to Retaliation; Sweep Attack | Melee | - | Uncommon | Basic |
Chaos Imp | 4 | 4 | - | - | 1 | 0 | 1 | Immune to Retaliation; When opponent plays a card, he discards a card | Shooter | - | Epic | Basic |
Chaos Sorceress | 6 | 6 | 1 | - | 4 | 2 | 6 | Area Blast 3; Immune to Retaliation; | Shooter | Magic | Rare | Basic |
Demented | 2 | 2 | - | - | 2 | 0 | 3 | Immune to Retaliation; Sweep Attack | Melee | - | Common | Basic |
Doom Bringer | 5 | 5 | 1 | - | 4 | 3 | 6 | When Doom Bringer is killed, kill all creatures in play | Melee | Magic; Unique | Epic | Basic |
Hell Hound | 1 | 1 | - | - | 1 | 0 | 2 | Immune to Retaliation; Sweep Attack | Melee | - | Common | Basic |
Hellfire Cerberus | 3 | 3 | - | - | 2 | 0 | 3 | Immune to Retaliation; Attack Anywhere | Shooter | - | Common | Void Rising |
Hellfire Imp | 2 | 2 | 2 | - | 3 | 0 | 2 | Fire Burst 1 | Flyer | Magic | Uncommon | Void Rising |
Hellfire Juggernaut | 5 | 5 | 1 | - | 7 | 3 | 3 | Fire Burst 2 | Melee | Magic | Rare | Void Rising |
Juggernaut | 3 | 3 | - | - | 4 | 3 | 4 | - | Melee | - | Common | Basic |
Lacerator | 5 | 5 | 1 | - | 3 | 3 | 5 | Area Blast 3 | Melee | Magic | Uncommon | Basic |
Lilim | 4 | 4 | 1 | - | 3 | 1 | 8 | Immune to Retaliation | Shooter | Magic | Common | Basic |
Maniac | 1 | 1 | - | - | 2 | 1 | 2 | - | Melee | - | Common | Basic |
Pit Fiend | 4 | 4 | - | - | 3 | 2 | 4 | Attack Anywhere | Melee | - | Uncommon | Basic |
Pit Lord | 6 | 6 | - | - | 4 | 3 | 7 | Attack Anywhere | Flyer | - | Rare | Basic |
Ravager | 4 | 4 | - | - | 6 | 4 | 4 | - | Melee | - | Uncommon | Basic |
Succubus | 2 | 2 | 1 | - | 2 | 0 | 4 | Immune to Retaliation | Shooter | Magic | Common | Basic |
Tormentor | 3 | 3 | 1 | - | 2 | 1 | 4 | Area Blast 2 | Melee | Magic | Uncommon | Basic |
Necropolis[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Archlich | 4 | 4 | 1 | - | 3 | 1 | 6 | - | Shooter | Magic | Uncommon | Basic |
Atropos, Weaver of the Dead | 5 | 5 | - | - | 3 | 2 | 7 | Immune to Retaliation; Life Drain 2; When Atropos, Weaver of the Dead enters the battleground, take 2 creature cards from your graveyard and put them in your hand | Shooter | Unique | Epic | Basic |
The Banshee | 6 | 6 | 1 | - | 2 | 0 | 3 | Incorporeal; When the Banshee enters the battleground, kill one enemy creature | Melee | Magic | Epic | Basic |
Fate Sealer | 6 | 3 | 1 | 3 | 2 | 2 | 4 | Incorporeal; Life Drain 2; When Fate Sealer or another friendly creature dies, draw a card | Flyer | Magic | Rare | Void Rising |
Fate Spinner | 4 | 4 | - | - | 2 | 1 | 7 | Infect 2 | Melee | - | Uncommon | Basic |
Fate Weaver | 7 | 6 | - | - | 4 | 4 | 9 | Infect 2; Regenerate 1 | Melee | - | Rare | Basic |
Ghost Dragon | 8 | 6 | 1 | - | 5 | 3 | 7 | Immune to Retaliation; Incorporeal; Life Drain 2 | Flyer | Magic | Rare | Basic |
Lamasu | 3 | 3 | - | - | 2 | 2 | 6 | - | Flyer | - | Common | Basic |
Lingering Ghost | 2 | 2 | 1 | - | 2 | 1 | 2 | Incorporeal | Flyer | Magic | Common | Basic |
Moonsilk Skeleton | 2 | 2 | - | - | 2 | 1 | 3 | Crippling 1 | Melee | - | Common | Void Rising |
Moonsilk Spinner | 4 | 4 | - | - | 2 | 2 | 5 | Crippling 2 | Shooter | - | Uncommon | Void Rising |
Neophyte Lich | 2 | 2 | 1 | - | 2 | 0 | 4 | Immune to Retaliation | Shooter | Magic | Common | Basic |
Plague Skeleton | 2 | 2 | - | - | 1 | 0 | 3 | - | Shooter | - | Common | Basic |
Plague Zombie | 3 | 3 | - | - | 2 | 2 | 5 | Infect 1 | Melee | - | Common | Basic |
Putrid Lamasu | 5 | 5 | - | - | 3 | 2 | 7 | Infect 2 | Flyer | - | Uncommon | Basic |
Ravenous Ghoul | 3 | 3 | - | - | 2 | 1 | 4 | Regenerate 2 | Melee | - | Uncommon | Basic |
Skeleton Spearman | 1 | 1 | - | - | 1 | 0 | 2 | Immune to Retaliation | Shooter | - | Common | Basic |
Vampire Assassin | 4 | 4 | - | - | 1 | 2 | 4 | When Vampire Assassin deals combat damage to a creature, kill that creature | Melee | - | Epic | Void Rising |
Vampire Knight | 3 | 3 | - | - | 2 | 0 | 5 | Immune to Retaliation; Life Drain 2 | Flyer | - | Uncommon | Basic |
Vampire Lord | 6 | 6 | - | - | 4 | 3 | 8 | Immune to Retaliation; Life Drain 3 | Flyer | - | Rare | Basic |
Vengeful Spectre | 4 | 4 | 1 | - | 2 | 1 | 5 | Incorporeal | Flyer | Magic | Uncommon | Basic |
Wretched Ghoul | 1 | 1 | - | - | 2 | 1 | 2 | - | Melee | - | Common | Basic |
Neutral[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Angry Wyvern | 5 | 5 | - | - | 3 | 3 | 7 | - | Flyer | - | Uncommon | Basic |
Black Vulture | 2 | 2 | - | - | 2 | 1 | 2 | - | Flyer | - | Common | Void Rising |
Blind Brother | 4 | 3 | - | 2 | 0 | 0 | 4 | At the beginning of your supply phase, draw an additional card | Shooter | - | Uncommon | Void Rising |
Dark Assassin | 2 | 2 | - | - | 4 | 0 | 2 | When Assassin attacks, deal 1 damage to your hero | Melee | - | Epic | Basic |
Deep Mountain Turtle | 4 | 4 | - | - | 0 | 3 | 5 | Preemptive Strike | Melee | - | Uncommon | Void Rising |
Dire Wolf | 2 | 2 | - | - | 1 | 2 | 2 | Retribution | Melee | - | Common | Void Rising |
Greater Fire Elemental | 6 | 6 | 2 | - | 3 | 2 | 5 | Immune to Retaliation; Fire Heal; Fire Burst 2 | Shooter | Magic | Rare | Void Rising |
Helexian Librarian | 2 | 2 | - | - | 0 | 0 | 1 | When Librarian enters the battleground, draw a card | Melee | - | Uncommon | Basic |
Lesser Air Elemental | 4 | 4 | 1 | - | 2 | 2 | 6 | - | Flyer | Magic | Common | Basic |
Lesser Earth Elemental | 5 | 5 | 1 | - | 3 | 4 | 7 | - | Melee | Magic | Uncommon | Basic |
Lesser Fire Elemental | 4 | 4 | 1 | - | 3 | 2 | 4 | Immune to Retaliation | Shooter | Magic | Common | Basic |
Lesser Shadow Elemental | 3 | 3 | 1 | - | 1 | 1 | 3 | Incorporeal | Melee | Magic | Uncommon | Basic |
Moonsilk Spider | 4 | 2 | 3 | - | 0 | 0 | 1 | Immune to Magic; Your spells cost 1 resource less to play | Shooter | Magic | Rare | Basic |
Pao Deathseeker | 3 | 3 | - | - | 3 | 0 | 1 | Immune to Retaliation; Quick Attack; At the end of your turn, kill Pao Deathseeker | Melee | - | Rare | Basic |
Pao Hunter | 2 | 2 | - | - | 1 | 0 | 2 | Immune to Retaliation | Shooter | - | Common | Basic |
Rogue Mercenary | 2 | 2 | - | - | 2 | 0 | 4 | You must pay 1 resource to attack with Mercenary | Melee | - | Common | Basic |
Sea Elf Archer | 3 | 3 | - | - | 3 | 0 | 3 | Immune to Retaliation | Shooter | - | Common | Basic |
Shi-No-Shi | 8 | 6 | 2 | - | 6 | 6 | 6 | Charge; Dark Ward; When this creature is put into your graveyard, shuffle it into your library | Flyer | Magic | Epic | Void Rising |
Void Wraith | 3 | 3 | 1 | - | 1 | 0 | 1 | If Void Wraith is killed during your opponent's turn, Void Wraith deals 3 damage to enemy hero | Melee | Magic | Uncommon | Void Rising |
Wandering Bard | 2 | 2 | - | - | 1 | 0 | 1 | When Wandering Bard enters the battleground, search your library for a unique creature and put that creature in your hand | Melee | - | Common | Basic |
Wild Griffin | 3 | 3 | - | - | 2 | 2 | 3 | - | Flyer | - | Common | Basic |
Sanctuary[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Coral Priestess | 3 | 3 | 1 | - | 2 | 1 | 3 | Immune to Retaliation; Outmanoeuvre | Shooter | Magic | Common | Void Rising |
Deep Mountain Yeti | 5 | 5 | - | - | 2 | 0 | 6 | Deep Mountain Yeti gets +1 Attack and +1 Retaliation for every enemy creature | Melee | - | Epic | Void Rising |
Kappa | 3 | 3 | - | - | 2 | 3 | 6 | - | Melee | - | Common | Void Rising |
Kappa Shoya | 5 | 5 | 1 | - | 3 | 3 | 6 | Focused Blast 2 | Melee | Magic | Uncommon | Void Rising |
Kensei | 7 | 6 | - | - | 2 | 1 | 4 | Immune to Retaliation; Honor 3 | Melee | - | Rare | Void Rising |
Kenshi | 5 | 5 | - | - | 2 | 1 | 4 | Honor 2 | Melee | - | Uncommon | Void Rising |
Kirin | 4 | 4 | 1 | - | 2 | 2 | 5 | Focused Blast 2 | Melee | Magic | Common | Void Rising |
Mizu-Kami | 5 | 3 | 3 | - | 3 | 1 | 5 | Magic Shield | Melee | Magic | Rare | Void Rising |
Naga Tactician | 2 | 2 | - | - | 1 | 0 | 2 | When Naga Tactician deals combat damage to enemy Hero, increase your resource production by 1 | Shooter | - | Epic | Void Rising |
Naga Tide Master | 5 | 5 | 1 | - | 4 | 2 | 6 | Immune to Retaliation; Outmanoeuvre | Shooter | Magic | Uncommon | Void Rising |
Naga Warrior | 6 | 6 | - | - | 2 | 1 | 7 | Honor 2 | Melee | - | Uncommon | Void Rising |
Nyorai Sairensa | 4 | 4 | 1 | - | 3 | 3 | 5 | Outmanoeuvre; No enemy creature can be deployed in the same row as Nyorai Sairensa | Melee | Magic | Epic | Void Rising |
Pearl Priestess | 5 | 5 | 1 | - | 3 | 2 | 5 | Immune to Retaliation; Hypnotize; Outmanoeuvre | Shooter | Magic | Uncommon | Void Rising |
Sacred Kirin | 6 | 1 | - | - | 4 | 3 | 9 | Focused Blast 4 | Melee | Magic | Rare | Void Rising |
Shanriya Guard | 3 | 3 | 1 | - | 2 | 0 | 4 | Immune to Retaliation; Frozen Touch | Melee | Magic | Uncommon | Void Rising |
Shanriya Priestess | 4 | 4 | 1 | - | 2 | 0 | 4 | Immune to Retaliation; Frozen Touch; Hypnotize | Shooter | Magic | Rare | Void Rising |
Shark Guard | 1 | 1 | - | - | 2 | 1 | 2 | - | Melee | - | Common | Void Rising |
Snow Maiden | 3 | 3 | - | - | 2 | 1 | 4 | Immune to Retaliation; Hypnotize | Shooter | - | Common | Void Rising |
Spring Spirit | 2 | 2 | 1 | - | 2 | 2 | 4 | - | Melee | Magic | Common | Void Rising |
Wanizame | 4 | 4 | - | - | 3 | 1 | 5 | Honor 1 | Melee | - | Common | Void Rising |
White Fox | 2 | 2 | - | - | 2 | 1 | 3 | Lucky 1 | Melee | - | Common | Void Rising |
Yuki-Onna | 5 | 5 | - | - | 3 | 2 | 8 | Immune to Retaliation; Hypnotize | Shooter | - | Uncommon | Void Rising |
Stronghold[]
Name | Cost | Might | Magic | Dest. | Atk. | Retal. | Health | Abilities | Type | Note | Rarity | Set |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Blackskull Clan Warlord | 5 | 3 | - | - | 0 | 0 | 7 | Blackskull Clan Warlord has Attack and Retaliation equal to your Might level | Melee | - | Epic | Void Rising |
Blackskull Goblin | 2 | 2 | - | - | 3 | 3 | 4 | Immune to Retaliation; When Blackskull Goblin has no adjacent friendly creatures, kill it | Shooter | - | Uncommon | Void Rising |
Blackskull Warchanter | 1 | 2 | - | - | 0 | 0 | 3 | At the end of your turn, add 1 Enrage counter to every creature with Enrage | Melee | - | Common | Void Rising |
Blackskull Vulture Rider | 4 | 4 | - | - | 3 | 3 | 6 | Blackskull Vulture Rider cost 1 Resource less to play for every creatures that were put into a graveyard this turn | Flyer | - | Rare | Void Rising |
Blood Caller | 5 | 5 | 1 | - | 0 | 0 | 7 | When Blood Caller enters the battleground, sacrifice 2 friendly creatures. Blood Caller's attack and retaliation are both equal to the total remaining health of the killed creatures | Melee | Magic; Unique | Epic | Basic |
Centaur Archer | 3 | 3 | - | - | 3 | 2 | 4 | Immune to Retaliation | Shooter | - | Common | Basic |
Centaur Marauder | 5 | 5 | - | - | 3 | 2 | 5 | Attack Anywhere; Immune to Retaliation | Shooter | - | Uncommon | Basic |
Crusher | 4 | 4 | - | - | 2 | 1 | 4 | Enrage 1; Magic Resist | Melee | - | Uncommon | Basic |
Cyclops Brawler | 4 | 4 | - | - | 2 | 2 | 6 | Double Attack | Melee | - | Uncommon | Basic |
Dreamreaver | 5 | 5 | 1 | - | 3 | 3 | 6 | Enrage 1; Immune to Retaliation | Shooter | Magic | Uncommon | Basic |
Dreamwalker | 3 | 3 | 1 | - | 2 | 0 | 4 | Enrage 1; Immune to Retaliation | Shooter | Magic | Common | Basic |
Enraged Cyclops | 7 | 6 | - | - | 4 | 2 | 7 | Double Attack; Immune to Retaliation | Shooter | - | Rare | Basic |
Goblin Hunter | 2 | 2 | - | - | 2 | 1 | 3 | Immune to Retaliation | Shooter | - | Common | Basic |
Goblin Scout | 1 | 1 | - | - | 2 | 0 | 1 | Immune to Retaliation | Shooter | - | Common | Basic |
Jaguar Warrior | 3 | 3 | - | - | 1 | 0 | 3 | Charge; Quick Attack | Melee | - | Uncommon | Basic |
Panther Warrior | 6 | 6 | - | - | 3 | 3 | 5 | Charge; Quick Attack | Melee | - | Rare | Basic |
Raging Smasher | 7 | 6 | - | - | 4 | 2 | 6 | Charge; Enrage 2; Immune to Retaliation | Melee | - | Rare | Basic |
Ranaar Harpy | 2 | 2 | - | - | 2 | 1 | 4 | - | Flyer | - | Common | Basic |
Ranaar Mauler | 1 | 1 | - | - | 0 | 0 | 2 | Enrage 1 | Melee | - | Common | Basic |
Striking Fury | 4 | 4 | - | - | 3 | 1 | 3 | Immune to Retaliation; Attack Anywhere | Flyer | - | Uncommon | Basic |
Tainted Orc | 4 | 4 | - | - | 4 | 3 | 7 | - | Melee | - | Common | Basic |
Wyvern Rider | 7 | 6 | - | - | 3 | 1 | 6 | Enrage 2; Magic Resist | Flyer | - | Epic | Basic |
List of Events[]
Name | Cost | Effect | Rarity | Set |
---|---|---|---|---|
Celebrations | 2 | 2: Each player draws a card | Common | Basic |
Day of Fortune | 3 | 3: Discard a card, then draw a card | Common | Basic |
Day of the Fallen Wolf | 3 | 3: Increase the Retaliation of the next creature you deploy this turn by 2 | Common | Void Rising |
Mana Storm | - | Spell cards cost 1 Resource more to play | Uncommon | Basic |
Market of Shadows | 2 | 2, deal 1 damage to your hero: Draw a card | Uncommon | Basic |
Market of Wonders | 5 | 5: Look at the top three cards of your library. Choose one of them to put into your hand and discard the other two | Rare | Basic |
Month of the Dancing Flames | 5 | 5: Until the end of the turn, all creatures gain +1 Attack and +1 Retaliation (Friendly and enemy creatures) | Common | Basic |
Month of the Emerald Song | 3 | 3: Increase the health of the next creature you deploy this turn by 2 | Uncommon | Basic |
Path of the Ancestors | - | Ongoing: Creatures that entered the battleground since your last turn cannot be targeted | Rare | Void Rising |
Week of Austerity | - | Ongoing: When you deploy creatures with a cost of 4 Resource or less, pay 1 Resource. If you can't pay, deal 1 damage to your hero | Uncommon | Void Rising |
Week of Knowledge | 0 | 0: If you haven't played a card this turn, draw a card. If you do, you cannot play a card this turn. (This means any card played from your hand) | Common | Basic |
Week of Taxes | - | Fortune cards cost 1 Resource more to play | Uncommon | Basic |
Week of the Dead | 1 | 1: Kill target friendly creature. You gain resources equal to half its cost, rounded down | Uncommon | Basic |
Week of the Mercenaries | 3 | 3: Until the end of the turn, play with the top card of your library revealed. As long as the top card of your library is a creature card, all friendly creatures gain +1 Attack. Otherwise, all enemy creatures gain +1 Retaliation | Rare | Basic |
Week of the Tamed Spirits | - | Ongoing: Magic creatures get -1 Attack | Uncommon | Void Rising |
Week of the Weaponsmiths | 3 | 3: Increase the attack of the next creature you deploy this turn by 1 | Common | Basic |
Week of the Wild Spirits | - | Ongoing: Magic creatures get +1 Attack | Uncommon | Void Rising
|
List of Fortunes[]
Haven[]
Name | Cost | Destiny | Type | Effect | Rarity | Set |
---|---|---|---|---|---|---|
Cassandra's Imperial Devotion | 4 | 4 | Instant, Unique | For every creature in play, gain 1 resource and heal 1 damage from your hero | Epic | Basic |
Dwarven Smith | 1 | 1 | Instant | Take a card from your hand and put it face down on the top of your library. Heal 2 damage from your hero | Common | Basic |
Fortified Outpost | 2 | 2 | Instant | Draw a card, OR If opponent has more creatures on the battleground than you, gain 4 resource | Common | Basic |
Fountain of Youth | 2 | 2 | Ongoing | Until your next turn. Every time opponent plays a card, heal 2 damage from your hero | Uncommon | Basic |
Imperial Phalanx | 2 | 2 | Ongoing | Until your next turn: If no friendly melee creature has attacked this turn, all friendly creatures gain Retribution and +1 Retaliation | Uncommon | Void Rising |
River of Gems | 3 | 3 | Instant | Gain 5 resource | Common | Basic |
Tax Office | 2 | 2 | Instant | Gain 1 resource for every creature you control | Uncommon | Basic |
Tree of Truth | 1 | 2 | Instant | Remove target Ongoing fortune | Common | Void Rising |
Truce of Elrath | 2 | 2 | Ongoing | Until your next turn: The Attack of each creature is equal to its Retaliation value | Common | Void Rising |
Neutral[]
Name | Cost | Destiny | Type | Effect | Rarity | Set |
---|---|---|---|---|---|---|
Altar of Asha | 4 | 4 (&2 might) | Instant, Unique | Sacrifice a friendly creature, then kill target enemy creature OR Sacrifice a friendly creature, then take a creature card from your graveyard and deploy it for free | Epic | Basic |
Altar of Shadows | 3 | 3 | Ongoing | Until your next turn. Enemy creatures cannot attack. Play only if you haven't played a card this turn. You cannot play another card this turn | Uncommon | Basic |
Ambush Spot | 1 | 1 | Ongoing | Until end of turn. Melee and flyer creatures can attack creatures in the back line | Common | Basic |
Arcane Academy | 3 | 3 | Instant | Search your library for a spell card and put it in your hand. Shuffle your library | Uncommon | Basic |
Broken Bridge | 3 | 3 | Instant | All creatures in target row return to their owner's hand (Also affects friendly creatures) | Uncommon | Basic |
Call to Duty | 3 | 3 | Instant | Search your library for a creatyre card and put it in your hand. Shuffle your library | Uncommon | Basic |
Campfire | 3 | 3 | Instant | Draw a card. Gain 4 resource | Common | Basic |
Cartographer | 2 | 2 | Instant | Increase your Destiny level by 1 | Common | Basic |
Cosmic Realignment | 4 | 4 | Instant | Both players discard their hand and draw 5 new cards | Rare | Void Rising |
Crystal Cavern | 4 | 4 | Instant | Double your amount of Resource. You cannot play more than one Crystal Cavern per turn | Rare | Basic |
Crystal of Power | 3 | 3 | Ongoing | Until end of turn. All spell damage is doubled | Rare | Basic |
Crystal of Revelation | 4 | 4 | Ongoing | Until your next turn. All friendly creatures are Immune to Magic. Your hero is Immune to Magic | Uncommon | Basic |
Curse of Negation | 2 | 2 | Instant | Decrease one of opponent's levels | Common | Void Rising |
Dragon Vein | 2 | 2 | Instant | Increase your Magic level by 1 | Common | Basic |
Gold Pile | 1 | 1 | Instant | Gain 2 resource | Common | Basic |
Inheritance | 0 | 3 | Instant | Banish a creature card from your graveyard, then gain 3 Resource. Inheritance can only be played if you have 0 Resource left | Uncommon | Void Rising |
Monastery of Helexia | 1 | 1 | Instant | Shuffle all event cards and draw 2 new ones | Uncommon | Void Rising |
Observatory | 3 | 3 | Instant | Search your library for a fortune card and put it in your hand. Shuffle your library | Uncommon | Basic |
Pillage | 3 | 3 | Ongoing | Opponent only receives half his maximum Resources rounded down on his next turn | Uncommon | Void Rising |
Rally Flag | 2 | 2 | Ongoing | Until end of turn. You can deploy creatures as if your Might was 2 levels higher | Common | Basic |
Reinforcements | 3 | 3 (&2 might) | Instant | Choose a friendly creature in play. If you have a creature card in your hand with the same name, deploy it for free | Rare | Basic |
Stolen Supplies | 1 | 3 | Instant | Take opponent's remaining Resources and add them to yours | Common | Void Rising |
Stone of Enlightenment | 4 | 4 | Instant | Draw 3 cards | Common | Basic |
Throne of Renewal | 5 | 5 | Ongoing | Until end of turn: You cannot play fortune cards. When Throne of Renewal enters the battleground, return every card on the battleground to their owner's hand | Epic | Void Rising |
Tower of Oblivion | 4 | 3 | Instant | Deal damage to each Hero equal to the number of cards in their controller's hand minus 5 | Rare | Void Rising |
Wasteland | 4 | 4 | Ongoing | Until your next turn. Choose creature, spell or fortune. Opponent cannot play cards of that type | Rare | Basic |
Weapon Supplies | 2 | 2 | Instant | Increase your Might level by 1 | Common | Basic |
Stronghold[]
Name | Cost | Destiny | Type | Effect | Rarity | Set |
---|---|---|---|---|---|---|
Arena | 2 | 2 | Instant | Draw a card OR if enemy hero has more remaining health than yours,deal 3 damage to him | Common | Basic |
Blood Pool | 2 | 2 | Ongoing | Deal 2 damage to your hero. All your creatures gain +1 damage | Uncommon | Basic |
Blood Shaman Hut | 1 | 1 | Ongoing | Until end of turn. Take a card from your hand and put it face down on the top of your library. Target friendly creature gains +2 attack | Common | Basic |
Call of the Bloodhorn | 2 | 2 | Ongoing | Until end of turn: Creatures with Enrage don't lose their Enrage counters when they attack | Common | Void Rising |
Kat's Grand Finale | 4 | 4 | Instant, Unique | Deploy a creature card from your hand for free. That creature gains Quick Attack. At the end of your turn, kill that creature | Epic | Basic |
Ritual of the Blood Feathers | 1 | 2 | Instant | Remove all counters from target friendly creature. Heal this creature of that much damage | Common | Void Rising |
Sacrificial Altar | 1 | 1 | Instant | Kill target friendly creature. Deal damage equal to the remaining health of the killed creature to target creature | Common | Basic |
List of Spells[]
Name | School | Cost | Mana | Type | Effect | Rarity | Set |
---|---|---|---|---|---|---|---|
Cyclone | Air | 4 | 4 | Ongoing | Enchant line. Until your next turn: Creatures of the enchanted line can't attack. When Cyclone enters the battleground, deal 1 damage to all creatures of the enchanted line | Common | Basic |
Grounded | Air | 2 | 2 | Instant | Return all flyer creatures to their owners' hands | Uncommon | |
Father Sky's Wrath | Air | 5 | 5 | Instant | Return target enemy creature to its owner's hand, then deal 6 damage to all enemy flyer creatures | Rare | Void Rising |
Lifting Wind | Air | 3 | 3 | Instant | Target 2 friendly creatures and exchange their positions. New positions must be valid | Common | |
Lightning Bolt | Air | 4 | 4 | Instant | Deal 6 damage to target creature | Common | Basic |
Sand Storm | Air | 3 | 3 | Ongoing | Until your next turn: Enemy melee and flyer creatures can't attack | Rare | |
Storm Wind | Air | 2 | 3 | Instant | Relocate target enemy creature to another valid battleground position | Uncommon | |
Wind Shield | Air | 1 | 1 | Ongoing | Enchant creature. Permanent: Enchanted creature receives half damage from shooter creatures, rounded down | Common | Basic |